Perhaps after that I'll be compelled to replay 3 and be caught in a never ending loop and never get to 7. I mean, having played in release order, having gone from 1-5, here I am playing a remake of 1, either to be followed by the remake of 2, or 6 followed by said remake. I do not envy the newcomer to this series, though whichever angle you come at it from, 0 made a big old mess, as great as that game is. Of course, there are a few newly added for the remake, most bouncing off things introduced in 0 sequel to the prequel type stuff. That said, I never did them so I'm still enjoying them, if only to make up for the past and carry on my modern tradition of Doing Every Yakuza Substory. This was, put simply, the era of a man pushing 40 being scammed in every conceivable way, approximately 60 times total, on the mean streets of a Sketchy District one would think he knows quite well. The humour, the Wackiness, that twist you know is coming but can't quite predict, is not entirely there yet. Now, if you're reading this, you're probably aware that the majority of Y1 sidequests are no great shakes. I took the brute force method to everything-this later caused me to essentially softlock myself in Onimusha 2, wherein I had saved at a boss without levelling up enough or some such.) I fell in love with the world of Baiten Katos, even got to the legendary Disc 2, but I never did fully understand the combat system. Final Fantasy was an indecipherable Thing to me. (Perhaps this is why-we shall never know-I had such a rough time with the JRPGs I did come into contact with back then. I had not yet realized the necessity of having a guide open on one's phone in order to find these slippery little bastards. You see, I had little in the way of any kind of JRPG background. How were you supposed to find them? Bump into every pedestrian? I recall stumbling into a few-really just a few-but not seeking them out. When I played 1, a mere babe in the woods, I was barely aware of these things, not least how many there were. The joy of Kiwami, for me, besides getting to see some of my favourite old scenes rendered in EXTREME HI-DEF, is actually doing the substories. 0 did some good work there and I'm sure I enjoy him more as a character now (I know this game added some new scenes, though it's been so long I'm not always 100% on which ones they are.) I'd also (due to my fallible memory) largely forgotten about Nishki. Exactly then what the fuck did I think the plot was, and whom the final boss? I'd somehow had it in mind that Yumi was killed immediately, and also Nishki. Expecting to remember little I find at least the Big Scenes all coming back to me.Ĭonversely I find that what I did remember not to be in order. It is remarkable what the brain can hide away from you. This will likely not be one of my hideously long LTTPs, for it is a game I have, in the main, played, and many of the thoughts on the series I've had over the years have been to myself, prior to discovering this wonderful outlet wherein I may splatter my built-up brain fuzz, to cheers, to applause, to this collective of unfailingly gracious, kind, good looking and honourable readers. I was hooked-not knowing how absurdly long the hook is-and I remain so, 7.5 games in. I tell you, my young mind had never experienced the like. KIWAMI! Well, when I blindly purchased that old PS2 game, $10 in a Movie Gallery which is probably a weed dispensary now, I already felt it was pretty extreme.Ī 3D beat-em-up? And what! These crazy 'heat moves'?! Please be excited and don't touch that dial. If I'm not mistaken, we see Kiryu dirty his paws precisely once: the beginning of Y0, beating someone to a pulp on his family's orders, rather than having been provoked into something he doesn't want to do or fighting for Justice (any variety of Justice will do). I suppose that won't happen, anyway, whether due to my idea of it being more in line with the chivalry films or due to the apparently large influence of shounen manga. I suppose the People got tired of Bad Crooks and needed the refreshing taste of Good Crooks back we sure do live in a-) (That stuck for awhile and even became popular. Just occasionally I sometimes reckon I want this series to get its hands dirty-I mean, the great Kinji Fukasaku broke down the 'chivalrous' Yakuza power fantasies in '73 with his jarring, brutal Battles Without Honour or Humanity, a film, and series, showing these good ol' cops and robbers as, I'd say, Not Very Nice Men. Just like all those film samurai and cops. Yakuza/Like a Dragon/龍が如く/RGG-fuck it I still call it Yakuza-is very much in the tradition of 仁侠映画, isn't it?Ĭhivalrous films about gangs who are Good, Actually and totally have a Code. So caught up in the culture of their rivals New pornographers There's just no future left for us to dream of
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